Qualcomm announces Snapdragon XR2+ Gen 2 Platform for 4.3K spatial computing.

Qualcomm Accelerates New Wave of Mixed Reality Experiences with Snapdragon XR2+ Gen 2


  • The Snapdragon XR2+ Gen 2 supports 4.3K per eye resolution and 12 or more concurrent cameras to deliver crisp, immersive mixed reality (MR) and virtual reality (VR) experiences.
  • Samsung and Google to provide leading XR experiences by utilizing Snapdragon XR2+ Gen 2.

San Diego, Jan 4, 2024 – Qualcomm Technologies, Inc. today announced the Snapdragon® XR2+ Gen 2 Platform, a single-chip architecture that unlocks 4.3K spatial computing at 90 frames per second for breathtaking visual clarity across work and play.

Building upon the capabilities of the recently announced Snapdragon XR2 Gen 2, the new ‘+’ version helps to unleash a new tier of more realistic, detailed experiences in MR and VR with higher GPU frequency by 15% and CPU frequency by 20%. Supporting 12 or more concurrent cameras with powerful on-device AI, Snapdragon XR2+ Gen 2-powered devices can effortlessly track the user, their movements, and the world around them for effortless navigation and unparalleled experiences that merge physical and digital spaces.

“Snapdragon XR2+ Gen 2 unlocks 4.3K resolution which will take XR productivity and entertainment to the next level by bringing spectacularly clear visuals to use cases such as room-scale screens, life-size overlays and virtual desktops,” said Hugo Swart, vice president and general manager of XR, Qualcomm Technologies, Inc. “We are advancing our commitment to power the best XR devices and experiences that will supercharge our immersive future.”

“Samsung is thrilled to collaborate with Qualcomm Technologies and Google in revolutionizing the mobile industry once more.” Inkang Song, vice president and head of technology strategy team at Samsung Electronics, expressed his excitement, “With Samsung’s mobile expertise and our joint commitment, we aim to create the best-in-class XR experience for Galaxy users.”

“We look forward to continuing our collaboration with Qualcomm Technologies and Samsung on the future of immersive and spatial XR,” said Shahram Izadi, vice president of AR at Google. “We’re excited for the Android ecosystem to take advantage of Snapdragon XR2+ Gen 2’s capabilities and enable new experiences.”

Separately, to help accelerate time to market for OEMs, Qualcomm Technologies also unveiled a new MR & VR reference design developed by Goertek and features eye tracking technology from Tobii. This reference design supports both 3K per eye (Snapdragon XR2 Gen 2) and 4K per eye (Snapdragon XR2+ Gen 2) configurations.

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